Descent, a game Developed by Parallax and then published by Interplay in
1994, and was originally released on the PC, it later got a port to
Apple Power's Macintosh in 1996, and later was ported to to the Sony
PlayStation, eventually a port for the Sega Saturn was developed, but
dropped due to a lack of faith in the viability economically of that
project. Descent itself also spawned two squeals. The game itself is a
First Person Shooter and a 'Shoot 'em up' game. The PC port itself
brought several things to the table, however for this review I am only
doing the PlayStation port(I do plan on using the PC port for a more
complete review and a comparison of the two at a later date).
First, The graphics. While the game was originally made in 1994, and
the PlayStation port in 1996, the graphics have aged really well in my
opinion. The enemies are rendered in a 3D mesh, which has contributed to
the way the graphics have aged. The graphics themselves, are extremely
nice for the era, and even today in some cases, however the graphics
aren't really the shining point here, it's more-so the Audio and
Game-play.
Secondly, the Game-play. This game has great game-play, and due to the
era in which it was released, it's unlike common games today. First off
since you play in space/in Zero Gravity(or Micro Gravity) environments,
you have Six Degrees of Movement, with this it gives you a lot of
freedom as to moving about the levels, and features all sorts of
controls, ones to flip you around, 'strafing', etc. While this might
cause you to become disoriented, it's still fun, because you can shoot
enemies upside down, which isn't done in most games today. The Game
itself also offers Multi-player(in all releases), and has a
single-player mode. The Single-player mode, being the only mode I can
really play, is satisfying in it's own right. You simply run into
enemies shoot them, and have to navigate around levels finding the Keys,
and sometimes hostages, then navigate to the end, and escape after
destroying the base(well it's like that in the first two levels, and I
admittedly died at the end of the second level). There are also several
different types of weapons usable, with your main weapon taking energy
and your secondary weapon using traditional ammo, although there is an
exception. The game-play itself is extremely satisfying as well. The
only thing I really don't like about game-play is the fact that you have
to be right next to doors to open them, although this is minor. The
controls are great, although I did have to rebind two controls, as I
kept getting them mixed up, the port also trusts you to set your own
controls, unlike a lot of console games today which have preset
controls. The Story itself is told in between levels, although the story
involves a computer virus and you are a mercenary sent to stop it,
although the story is relatively minor in my opinion and you can skip
through it if you want(which is why this didn't get it's own section),
although the story itself is rather nice.
Thirdly, the Audio. The Audio for the PlayStation port is awesome. The
Music goes along with the setting(along with having a few extra tracks),
and the sound effects aren't too far off, and in fact increase the
effect of the game-play, and make it more satisfying. The audio's
quality is really well, which I do expect somewhat of a PlayStation
title(even if it's a port).
Finally Difficulty. I felt like this should get it's own section. The
game has three difficulties, and I heavily suggest starting on easy
first. The game itself, was hard for me on easy, and I have died a few
times. Either I suck or this game is hard. If you die, you have to
start the level over again, although you can regain your stuff(if you
die by an enemy). However the difficulty itself isn't as bad as VVVVVV
and isn't Nintendo Hard in any means, it still is difficult.
So in recap, it is a great game, with great Graphics, Audio, Video
which combined into a great game, with the difficulty enhancing the
game-play, along with a nice story. Although the original PC PC version
seems to not run under modern systems(XP and up), the game is worth the
money you can find it for(if you have a system that can play it), or you
can emulate it. If you do emulate it, then try and use a PlayStation
controller, as it's the best way to play the game, in my opinion. The
game itself is a great game, and has aged really well as it offers
unique game-play that no other game today really matches(excluding the
Miner Wars 2081, which is the closest game that offers similar game-play
mechanics and Space Engineers both for the PC, and available on steam,
although Miner Wars is the only game that is similar in the type of
game, as well as in the game-play mainly the six degrees of free
movement). In short, the game is great and you should try it, it's a
unique experience that I have yet to really come across in any modern
game, and more than likely will take away some hours of your day, the
game deserves a 9.5 out of 10.
No comments:
Post a Comment